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information.dat
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Text File
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2007-02-28
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6KB
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281 lines
╔NFORMATION FILE FOR ╘╧─┴┘ ─╔╙╦ #8
(├╧═┴╠ 0.14 SIDE)
╫ELCOME TO ╘╧─┴┘ ─╔╙╦ NUMBER 8. ╘HERE
ARE MANY USEFUL PROGRAMS AND PROCEDURES
ON THIS DISK. ╘HIS INFORMATION FILE
DESCRIBES EACH FILE ON THE DISK. ┴NY
COMMENTS, SUGGESTIONS, OR QUESTIONS
SHOULD BE ADDRESSED TO:
├╧═┴╠ ╒SERS ╟ROUP, ╒╙┴ ╠IMITED
6041 ═ONONA ─RIVE
═ADISON, ╫╔ 53716
╙╘┴╥╘╔╬╟ ╒╨
"BOOT C64 COMAL"
"C64 COMAL 0.14"
"HI"
"MENU"
╧BVIOUSLY, YOU HAVE SUCCESSFULLY LOADED
├╧═┴╠ INTO YOUR COMPUTER, AND ARE NOW
RUNNING THE "═┼╬╒" PROGRAM. ╘HE "╚╔"
PROGRAM LOADED ERROR MESSAGES INTO
MEMORY, AND EXPANDED PROGRAM SPACE TO
11,838 BYTES.
╨╥╧╟╥┴═╙
"ART'NOUVEAU"
╘HIS PROGRAM BY ╨HRYNE ┬ACON DRAW A
THREE DIMENSIONAL PICTURE ON THE
GRAPHICS SCREEN.
"BOOT'DIR'EDITOR"
╘O RUN THE DIRECTORY EDITOR PROGRAM BY
╥OBERT ╥OSS, YOU FIRST ╠╧┴─ AND ╥╒╬
THIS PROGRAM. ╔T WILL RESET CERTAIN
├╧═┴╠ POINTERS SO THAT MACHINE CODE CAN
BE LOADED INTO ├╧═┴╠ PROGRAM SPACE.
┴FTER RESETTING THE POINTERS, THE
PROGRAM WILL AUTOMATICALLY ├╚┴╔╬ TO
"DIRECTORY'EDITOR".
"COLORWHEEL/DEMO"
╘HIS IS ANOTHER GRAPHICS PROGRAM BY
╨HRYNE ┬ACON. ╔T DEMONSTRATES 16
DIFFERENT DESIGNS.
"CONCENTRATION"
╥ICHARD ┬AIN HAS WRITTEN THE GAME OF
├ONCENTRATION FOR BOTH VERSIONS OF
├╧═┴╠. ┴ ╩OYSTICK IS REQUIRED IN
╩OYSTICK ╨ORT #2.
"CREATE'BATS"
╘HIS PROGRAM CREATES THREE ╙╚┴╨┼ FILES
THAT CAN BE LOADED WITH THE ╠╧┴─╙╚┴╨┼
PROCEDURE, OR USED WITH ├╧═┴╠ 2.0.
"DEPRECIATION"
╘HIS PROGRAM BY ╩OHN ╞. ┼LDREDGE WILL
CALCULATE THE DEPRECIATION SCHEDULE FOR
ANYTHING. ╔T CAN FIGURE THE SCHEDULE
THREE DIFFERENT WAYS AS WELL.
"DIRECTORY'EDITOR"
╘HIS PROGRAM WILL ALLOW YOU TO ╠╧┴─,
┼─╔╘, ╙╧╥╘, ╨╥╧╘┼├╘, AND ╫╥╔╘┼ A
DIRECTORY OF A DISK. ╘HE SORTING IS
DONE IN MACHINE CODE SO IT IS VERY
FAST.
"DISK'EDIT/PROTCT"
╘HIS PROGRAM IS A FULL DISK EDITOR, AND
HAS THE ADDITIONAL FEATURE OF BEING
ABLE TO PROTECT OR UNPROTECT A DISK.
╘HE UNPROTECT FEATURE IS USABLE ╧╬╠┘ BY
├OMMODORE'S 1541 DISK DRIVE.
"DISPLAY'SEQ'FILE"
╘HIS PROGRAM WILL TAKE A FILE FROM
┼┴╙┘╙├╥╔╨╘ OR OTHER WORD PROCESSORS
THAT OUTPUT ╙┼╤ FILES, AND PRINT IT TO
THE SCREEN. ╫ORD ╫RAP IS USED SO THAT
WORDS ARE NOT BROKEN UP ON THE SCREEN.
"ILLUSION"
╘HIS 3-─ DRAWING PROGRAM IS EXCELLENT!
"MUSIC'COMPILER"
╔N ORDER FOR THIS PROGRAM TO RUN, YOU
═╒╙╘ HAVE RUN THE ╚╔ PROGRAM ON THIS
DISK, OR HAVE EXPANDED MEMORY (11,838
BYTES).
"MUSIC'DEMO"
╘HIS PROGRAM WILL PLAY ─┴╬├┼ ╧╞ ╘╚┼
╚╧╒╥╙. ┴FTER THE MUSIC STARTS, YOU'LL
NOTICE THAT THE CURSOR WILL BE
BLINKING. ┘OU CAN ┼─╔╘, ╠╔╙╘, OR RUN A
PROGRAM WHILE THE MUSIC IS PLAYING. ─O
NOT ├┴╘, ╠╧┴─, OR ╙┴╓┼ WHILE THE MUSIC
IS PLAYING, OR YOU WILL HEAR THE MUSIC
PLAY UNEVENLY.
"SEQ'TO'SPEED"
╘HIS PROGRAM WILL CONVERT A ╙┼╤UENTIAL
FILE TO A ╙╨┼┼─╙├╥╔╨╘ FILE.
"SIDMONITOR"
╘HIS PROGRAM WILL ALLOW YOU TO PLAY
AROUND WITH THE ╙OUND ╔NTERFACE ─EVICE
CHIP INSIDE YOUR COMPUTER. ╘HE PROGRAM
WAS WRITTEN IN ├╧═┴╠ 2.0, AND
TRANSLATED INTO ├╧═┴╠ 0.14.
"SOUNDEX"
╘HIS PROGRAM WILL ASK FOR A LAST NAME,
AND PRINT A "SOUNDEX" CODE FOR IT. ╘HIS
CODE CAN BE USED IN A SYSTEM TO FIND
SIMILAR SOUNDING NAMES.
"SPEED'TO'SEQ"
╘HIS PROGRAM WILL CONVERT A ╙╨┼┼─╙├╥╔╨╘
FILE INTO A ╙┼╤ TYPE FILE. ╘HIS IS
USEFUL FOR SENDING COPIES OF DOCUMENTS
TO OTHERS WHO DO NOT HAVE ╙╨┼┼─╙├╥╔╨╘.
"SPRITE'CONVERTER"
╘HIS PROGRAM WILL TAKE SPRITE IMAGES
MADE WITH ┴CCESS ╙OFTWARE'S ╙╨╥╔╘┼
═┴╙╘┼╥ PROGRAM, AND CONVERT THEM INTO
INDIVIDUAL ╙╚┴╨┼ FILES.
"SPRITE-SAMPLE4"
╘HIS PROGRAM WILL LOAD AND ANIMATE THE
SPRITE IMAGES IN "SHAP.BAT1",
"SHAP.BAT2", "SHAP.BAT3"
"TREES"
╘HIS IS A GRAPHICS PROGRAM THAT
DEMONSTRATES RECURSION.
"VIEW'KOALA"
╘HIS PROGRAM CAN LOAD PICTURES MADE
WITH THE ╦╧┴╠┴ ╨AD SOFTWARE.
"VIEW'SPRITES"
╘HIS PROGRAM WILL LOAD AND SHOW YOU
EACH OF THE SPRITE IMAGES ON THIS SIDE
OF ╘╧─┴┘ ─╔╙╦ NUMBER 8.
╨╥╧├┼─╒╥┼╙
"COMAL'MUSIC.PROC"
╘HESE ARE THE PROCEDURES FROM
"MUSIC'DEMO". ┘OU CAN USE THESE TO ADD
MUSIC TO YOUR ├╧═┴╠ 0.14 PROGRAMS.
"LOADSHAPE.PROC"
╘HIS PROCEDURE ╨╧╦┼'S MACHINE CODE INTO
THE CASSETTE BUFFER THAT WILL LOAD THE
SPRITE IMAGE YOU WANT INTO MEMORY. ╘HE
PROCEDURE IS CALLED ┼╪┴├╘╠┘ LIKE THE
2.0 COMMAND OF THE GRAPHICS PACKAGE.
"SAVESHAPE.PROC"
╘HIS SHORT PROCEDURE CAN SAVE A SPRITE
IMAGE TO DISK THAT IS COMPLETELY
COMPATIBLE WITH THE ├╧═┴╠ 2.0 CARTRIDGE
COMMAND.
"SOUND.PROC"
╘HESE PROCEDURES ADD SOME OF THE
PROCEDURE COMMANDS FROM THE 2.0 SOUND
PACKAGE.
"USE'SOUND.PROC"
╘HESE COMMANDS COME FROM ╚OLLAND, AND
PROVIDE SOME OF THE COMMANDS FROM THE
╙╧╒╬─ PACKAGE OF THE ├╧═┴╠ 2.0
CARTIDGE. ╫HEN YOU SAY ╒╙┼'╙╧╒╬─, THE
╙╔─ CHIP IS SET UP JUST LIKE WHEN A 2.0
PROGRAM DOES ╒╙┼ ╙╧╒╬─.
─┴╘┴ ╞╔╠┼╙
"-ERROR-MESSAGES-"
╘HIS FILE IS A MEMORY IMAGE OF THE
ERROR MESSAGES WHEN THEY ARE LOADED
INTO MEMORY. ╘HE ADVANTAGE OF USING
THIS TYPE OF FILE OVER THE ├╧═┴╠'┼╥╥╧╥╙
FILE IS THAT THEY CAN BE LOADED WITH
THE ╠╧┴─'╧┬╩ PROGRAM FROM ╘╧─┴┘ ─╔╙╦
#6.
"DANCE'HOURS.DAT"
╘HIS DATA FILE CONTAINS THE COMPILED
MUSIC FROM "DANE'HOURS.SNG". ╘HE
PROGRAM "MUSIC'DEMO" WILL READ THIS
MUSIC AND PLAY IT.
"DANCE'HOURS.SNG"
╘HIS IS A ╠╔╙╘ED ├╧═┴╠ PROGRAM. ╩UST
ISSUE THE FOLLOWING COMMANDS TO SEE THE
FILE:
NEW
ENTER "DANCE'HOURS.SNG"
LIST
"DIR'EDITOR.MEM"
╘HIS IS A MACHINE CODE FILE USED BY
"DIRECTORY'EDITOR"
"HELP.DAT"
╘HIS FILE IS USED BY
"DIRECTORY'EDITOR".
"DUTCH'ERRORS"
╘HIS FILE IS JUST LIKE THE
"├╧═┴╠┼╥╥╧╥╙" FILE ON OTHER ├╧═┴╠
DISKS. ╩UST RENAME THE FILE
"COMALERRORS", AND ├╧═┴╠ WILL PRINT THE
ERROR MESSAGES IN ─UTCH.
"INFORMATION.DAT"
┘OU ARE READING THIS FILE RIGHT NOW!
"MUSIC'ROUTINE.MEM"
╘HIS IS THE MACHINE CODE ROUTINE TO
PLAY THE MUSIC USED IN "MUSIC'DEMO",
AND "MUSIC'COMPILIER".
"MUSICROUTINE.SRC"
╘HIS IS THE SOURCE CODE FOR THE MUSIC
PLAYER. ╔T WAS WRITTEN USING
├OMMODORE'S ┼DITOR/┴SSEMBLER.
"SHAP.*"
╬OW THAT SHAPE FILES CAN BE SAVED AND
LOADED JUST LIKE IN ├╧═┴╠ 2.0, HERE ARE
31 SPRITE IMAGES READY FOR LOADING.